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Ebonwing ([personal profile] ebonwinged_nova) wrote2023-07-21 12:32 pm
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Octopath Traveller's breakboost system is honestly so ingenious in its simplicity. Without it, the combat system would be a pretty bog-standard turnbased system, fine to play but nothing that'd stand out. With the breakboost system, every single battle turns into a mini puzzle as I try to allocate my characters to take as few hits as I possibly can. I'm having more fun with it than the majority of all turnbased games just with the addition of these two very simple mechanics.

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