ebonwinged_nova: (Default)
Octopath Traveller's breakboost system is honestly so ingenious in its simplicity. Without it, the combat system would be a pretty bog-standard turnbased system, fine to play but nothing that'd stand out. With the breakboost system, every single battle turns into a mini puzzle as I try to allocate my characters to take as few hits as I possibly can. I'm having more fun with it than the majority of all turnbased games just with the addition of these two very simple mechanics.
ebonwinged_nova: (Default)
I've been talking elsewhere about getting back into reviewing video games, and then completely forgot to actually do it! but I took extensive notes on the game while I was playing and I remember it well enough, so I might as well do it anyway.

I played the Switch version of the game.

So! Harvestella is a jrpg-farming game hybrid developed by Live Wire and published by Square Enix. I've had a bumpy road with farming games in that I enjoy the underlying gameplay loop, but I get bored of it quickly if there's not enough content surrounding it to break things up. I'd hoped, after seeing the game on stream and playing the demo, that the fantasy world, story and combat would help with that.

The TL;DR of the review: Yes, it absolutely did that; I've never stuck with a farming game for as long or as happily as with this one, but it may or may not hit the same for other people.

Read more... )

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Ebonwing

August 2023

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