ebonwinged_nova: (Default)
Clocks in at about 45k words right now with one scene missing; the content itself should mostly be fine and only require some details editing. That took way too long, but sometimes that's just how things are. It's a postcanon xenoblade 3 fic with a twist, namely:

Click for ending spoilers
The worlds still separated, but instead of everything resetting to pre-Intersection, Origin dumped everyone into the corresponding world as they were at the end; also N is there because I wanted him to be.


I wrote the first draft before Future Redeemed so it's not compliant with that, but even if I hadn't I wouldn't have made it compliant, given my extremely mixed feelings about the entire DLC.

I'll be letting it rest for some time and draft something else before going back to it. In practice that'll be either the "I hurt N a lot" fic or the "Z hosts cutthroat kitchen" one. Languagefic, despite being much older than either of those ideas, apparently still needs time in the mental oven before I can knuckle down and actually write it (why do I keep insisting on writing slice of life, why do I do this to myself, I know I'm not good at it) and the FR rewrite... may or may not happen but I don't think I'm in the mood for that right now.

I'm leaning towards the cutthroat kitchen one. Despite being a more complex story (yes, there's a story to it) with a larger cast I have a clearer idea for how it'll go down.

Date: 2023-07-15 08:27 pm (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

God I gave the main game so much grace, thinking that the DLC would to the Torna thing and really build up the tension of the past that our heroes end up having to struggle against and INSTEAD IT JUST DID THE SAME THING AS THE MAIN GAME'S ENDING, BUT WORSE!!!!

AAAAAAAAAAAAUuugh *sigh* every time I think about it, I get so annoyed.

Anyway. TBH, Xeno 3 but the capricious god dresses up his plan for the emotional heat death of the universe in the colours of a comedy shonen does actually sound like a banger. I think that would deal with a lot of the incoherence of the stakes a lot better, the overwhelmingly serious framing of the rules of the world ends up distracting from the story they were apparently trying to tell. If there was no war, at least then I wouldn't be hung up on how the war is just fucking forgotten about by the writers.

Date: 2023-07-15 08:44 pm (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

Thing is, I also fucking hated the plot of Torna, but at least it was well-established in the lore of the world and also slotted in nicely as a play-between for chapters 6 and 7. It did my favourite characters no favours, but I can accept being Jossed in my interpretation. At least it was coherent.

Date: 2023-07-15 08:59 pm (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

In Xenoblade 2 or Xenoblade 3? :'DDD

(This is gonna be a wholeass essay lmao)

Date: 2023-07-15 09:58 pm (UTC)From: [personal profile] yvannairie
yvannairie: a startled emoji (startled)

I'll guess I'll do all of them, on the obligation that you tell me yours also :'DD but man, I'm gonna try to get the absolutely most depressing "look at how they massacred my boy" out of the way first, and get to the ones I think were done good and need less rewriting.

The absolute pits of it -- my favourite characters in Xenoblade 2 were Mytra and Malos TvT) Malos, at least, honestly just suffered from being the Designated Villain, but to this day I think it's fucking stupid that Rex' powers of friendship didn't work on him, and that Aeon was supposed to be Pyra's and Mythra's Artifice entirely when it's so clearly coded to be Pneuma's and Logos' Artifice, being white and green and black and magenta, to be used jointly by the two Aegises rendering judgement on the world. His death is to this day the writing decision I think was most stupid, and the way both Torna and even Future Redeemed went on to spit on him really just shows to me that Monosoft never saw him as the same character he reads to me like. I love how impulsive, emotional and distraught he is, I love the mask of arrogance and obsession with power born of him getting the worst deal of all time in a Driver, and if the story just gave him more grace about it he'd be one of my favourite characters of all time. And the worst part is that literally all that needs changing about Xenoblade 2's ending is just... not killing him, and then letting the consequences of that roll through the ending. It even fixes the problem of Pyra and Mythra Pneuma popping back into existence -- Logos deciding he doesn't want his beloved sister to suffer the consequences of his foolishness, and sacrificing himself like the thematic Jesus he is.

Speaking of Mythra!! God she got fucked over by how Monosoft thinks it's evil for women to be choleric and un-wifely. The biggest reason I resent Torna is that the plot is obsessed with punishing Mythra for being obsessed with victory and strength because those are the traits she inherited from Addam and he's too much of a chickenshit loser to embrace his own hunger for power. It fucking sucks. It sucks that Mythra is not allowed to exist as a no-nonsense all-business warrior who both delights in her strenght and fears the consequences of existing as a weapon. I also famously hate the choice to separate Pyra and Mythra out into individuals in the ending, but I think Mythra is done worse by it -- the whole point of Pyra is that she's all the tenderness and care Mythra couldn't bring herself to show to the world because she needed to be a weapon, and that the two of them uniting into their true self is a satisfying narrative arc both for Pyra, who was always deeply uncomfortable with her powers, and Mythra, who didn't want to exist as a person because it conflicted with her duties. She was loved whole by Rex. That was the entire point, and somehow Monosoft missed the point of the character arc they wrote

AAaaaaaaaaugh.

Anyway! Onto less disappointing things! Eunie and Taion are my favourite Ouroboros, and I think they're also straight-up the best-written characters in the game -- largely because they get least screwed by the second half of the story. Taion is only slightly less screwed than Sena in the sidestory department, but that doesn't take away from the fact that his interactions with the rest of the team are some of the strongest ones. I also just... fucking love people where the relationship status is effectively "dying by the bit". I love them and need them to kiss forever. I want nothing as much as them to have the chance to bicker with their soulmate until the end of time. Words cannot describe how much my ideal Xenoblade 3 fic is just the two of them arguing for the sake of arguing while holding hands about it.

HOWEVER! My favourite character in Xenoblade 3 by a comically large margin is Isurd. Truly, I cannot describe how much of my fannish headspace is just me obsessing over this One Guy, and it's entirely because they sneak some of the most Batshit Implications for the war part of this war story into his backstory and what little plot content we get for him outside of the mandatory main story stuff. And I love the main plot stuff, don't get me wrong -- the game's existence is justified to me entirely for that moment after the Lambda battle where Taion lies to Isurd's face about what happened and he just looks at Taion like ":/", clearly immediately clocking that it's bullshit. But, like, I am obsessed entirely because the more I thought about him, the more I realised that his affinity quest is literally the most normal he ever acts about anything, and he is delightfully weird in that one, also. He is the most understatedly strange person in the whole cast, and I have and I will write whole entire essays on just him.

For Xenoblade 1, I do still feel very fondly for Alvis, although that is also now caveated by all of FR being the way that it is -- but my true fave will probably forever be Reyn. He is the quintessential Warlike Puppydog, every other warlike puppydog I like is forever living up to him. And, like, everything I like about Reyn, they did more and better with Frye in Xenoblade X, so while playing that game I was like welp, lmao. Frye Christoph is the reason I joke about Xenoblade giving me a thing for blondes, I have never been so fucking socked in the jaw by the realisation that I have a type :'D

Re: (This is gonna be a wholeass essay lmao)

Date: 2023-07-16 12:10 pm (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

Yeah, like, the worst I can say about Malos in Torna is that he's just a flat villain with zero fresh development. Which. Fine, it's better than making him actively worse I guess >_>) I do feel you, I thought Torna org had a lot of potential and I really liked the potential dimension of all of them being so emotionally damaged that they couldn't even bring themselves to embrace being a weird misshapen family unit (especially not with "affection is poison" Malos at the helm, despite him being the one who fucking collected them like orphaned kittens), but writing them as flawed but sympathetic would have required the plot be willing to let things be Rex' fault, sometimes. I thought Akhos and Patroka had potential, and I really wanted more development of their apparently fraught relationship with Nia, but alas.

I'd honestly be curious to hear about why you liked N so much. I can't make up my mind about him, but I haven't really heard a lot of people saying positive things about him, y'know? I'll also say I was already interested in languagefic b/c I love Tower of Babel set-ups and I rarely see them done in fanfic -- a lot of fannish content with Isurd doesn't really live up to my admittedly. quite high standards, he tends to be written a little too comedic for my preferences, b/c the thing I like about him the best is that it's very hard to tell if he's sincerely weird or if he's bullshitting people for the strategic advantage. I like it when his intentions are... ambiguous c:

Re: (This is gonna be a wholeass essay lmao)

Date: 2023-07-16 03:37 pm (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

Lmaoooo considering I've been working on a fic focused on him for almost ten months now it's safe to say I also don't have a firm grasp on how to write him, but I'm game :D I do love talking about my faves, and I have some bullshit up on Tumblr where I'm just holding my brain upside down and shaking it to get the feelings out. Who doesn't love a chance to Provide Propaganda, y'know?

Also, yeah man, the parallels between Noah and N, the way you can see all of Noah's traits in N once you start looking at his actual decision-making, was one of my favourite parts of how both of them were written. N has clearly gone through one of the worst cases of empathy burnout, it's so interesting to see the compassion and sensitivity to other people's feelings that make Noah such a good leader and strong ally turned on their head in the form of N who just... doesn't have the strength to care anymore, who's letting himself get eated up from the inside because he just wants things to stop happening so much. I definitely felt FR went overboard with his arrogant posturing, it felt really strange suddenly not being able to see the echo of Noah in him, and see him act all callous and self-assured was genuinely pretty strange. Like, say what you want about N/Noah but he's not a tsundere "it's not like I care or anything" type. In fact, he's the opposite. He is horribly capable of killing himself and everyone around him by caring.

Noah was just, like, a really really strong character that I felt was let down by the fact that he got elevated into Special Boy status, which diminished the necessity of him having a strong support network of people in the form of the rest of the ensemble to keep him on-rails and on-task, y'know?

Re: (This is gonna be a wholeass essay lmao)

Date: 2023-07-16 08:36 pm (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

Oh, I'm sorry, I didn't mean... like, he's not like Rex, who becomes an absolute black hole of narrative agency, both doing nothing and causing everything to happen -- I think both Noah and Mio are given decent amount of narrative agency during Chapter 6 and 7, but the way Noah and Mio are suddenly the only characters whose presence truly matters to the plot in such an ensemble-driven game really left a sour taste in my mouth =__=)

I didn't mean it in a "disliking Noah" sense, I meant it in a "disliking how everyone else got shelved in favour of Noah", because no matter how interesting the ending would have been, it was let down by the characters I cared the most about having almost entirely passive roles. Eunie and Taion don't even get it the worst, tbh -- in fact, I think Sena is probably the worst done by how her presence literally stops mattering the moment she and Lanz try to sacrifice themselves to save everyone from N. If they had died there, it would change nothing about the ending, and that's pretty criminal in a game that is trying to be an ensemble piece.

Both Xeno 2 and 3 having literally nothing for the extended cast to do by the end, compared to Xenoblade 1 where Shulk's lack of specialness was critical to the finale working out the way it did, is honestly just a sign of market-research led writing. I'm sure the first drafts of both these stories came back with "no, no! The hero needs to be More Heroic!" or something, because something something it's not a power fantasy if our hero is hindered by anything in his way. My name for the tendency for the protagonist to eventually dominate an ensemble Special Boy syndrome even outside of Xenoblade. I didn't mean to imply it hurts Noah's character as much as everyone else's character is hurt at the expense of him (and Mio, to a lesser degree, although Noah being the Monado Wielder of this game does ultimately make him the most narratively important character for the ending)

I do like that interpretation of N. Our Noah is so painfully earnest and bad at lying, it's funny to imagine that he suddenly gets much better at literally performing the role required of him once he's out of Morality Juice to tell him it's bad to deceive people XD

(Lmao, god. A whole second essay)

Date: 2023-07-17 06:18 am (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

Yeah, like, Lanz' and Sena's lack of a presence in the plot has less to do with them not physically being there or not having lines -- it's about the way neither of them, I feel, gets a truly satisfying character arc for themselves. This is especially egregious for Sena, who gets basically no development in the main plot, and her attempt to sacrifice herself (which is entirely consistent with her flaws! Don't get me wrong, it was definitely a choice both she and Lanz would make in that situation) is dealt with by Mio going "don't ever do that again!!!". It just felt like the writers got bored with having such a big main cast. Taion and Eunie are less worse off because their arcs individually are quite strong, but they're out of the way early and are more solidly written to be supporting cast.

I have lots of bad things to say about Xenoblade 2, but I found the finale of Indol going to war with everyone a very satisfying raising-of-stakes. Xenoblade 3 was kind of the opposite. After the castles are liberated, the kingdoms stop mattering to the plot. Many mandatory characters, like Valdi, Juniper and Isurd, are literally never mentioned again. They do a really good job developing the main six' collective motivations, first from survival to learning the truth and finally to stopping Moebius and ending the war, it's just extremely graceless about the way everything else you put investment in in the game is completely irrelevant to the ending, which is all about the Lost Numbers, N and M, and Origin. The people of the kingdoms feel weirdly disposable to the plot after entering the City the first time, which stands out when the majority of the sidequest content is so focused on building a mutual aid network and liberating the colonies from the Moebius. A lot of the actual things we do in the game end up feeling incredibly incidental to the plot. The stuff about N and M comes in at the very end of the plot and completely dominates it from that point on, and once they're dealt with, the plot is over.

IDK. I feel like Xenoblade 3 could have used at least two more chapters of main plot that are focused on getting everyone the gang frees ready to help them fight Moebius together, since "learning to work together" is the majority of what actually happens in the game. The ending essentially rendering everything that happens in the game null and void doesn't bother me, but it does bother me that it leaves so many threads hanging, and considers the resolution of Noah's and N's character arcs a suitable culmination for a plot that isn't about any one individual, it's about the collective effort to move forward unto the unknown future even when it scares you. Chapter 6 felt like the midpoint of the journey, narratively, the way the battle at the end of chapter 5 was written was clearly meant to demonstrate our heroes were nowhere near capable of taking Z on yet... and then they solve it essentially by going "no, they were, Noah just didn't have his shit together sufficiently", which was really unsatisfying when the story had been about so much more than just Noah. By the time we got Mio back, with her sudden insight into the way Moebius operate, her new powers, I really thought we were gonna go back and finally free everyone from the term system, and build an army large enough to topple Z's castle in the sky and take back fate for ourselves.

And I admit that's getting into the "how I would fix XC3 narratively", but Noah beating N solves less problems than the game seems to think. Even if we ignore FR and assume that N was the first Consul, the only thing that is really special about him compared to other consuls is that he has the Sword of Origin like Noah. The free colonies are still not capable of fighting Moebius on their own, and everything that has been built up with them, every attempt the people of the kingdoms make towards bettering their own situation and getting out of a survival mindset is rendered irrelevant. It's almost like saving anyone doesn't matter, Z never feels threatened by any of the effort the gang puts in and does nothing to reassert control. We could have just as well left all the Kevesi and Agnians to kill each other to death, for all it mattered, which is a very grim conclusion when "I'm tired of other people's suffering" is what breaks Noah out of the false dichotomy of the kingdoms in the first place.

Re: (Lmao, god. A whole second essay)

Date: 2023-07-17 08:23 am (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

Honestly the fact that the game just forgets about Isurd is kind of the most egregious part of the general sloppiness of the ending. They literally give us a character who is singled out as the finest strategist of a generation and the gang doesn't even think to fucking consult him on the whole "storming the stronghold of the final enemy." I definitely think him and Bolearis at the minimum should have been more involved with the ending, especially with how Colony 30 can be set to assist either of them, since Valdi is already working with both of them if you do the sidequests.

My ideal would be that all the Heroes you've done the Ascension quests for before completing the Origin metal scavenger hunt get to sit in on that meeting where Monica, Bolearis and Isurd hash out the plan of attack -- maybe something like the City acting as a spearhead, with ground forces (led by Bolearis and Colony 4) tying up any enemies Mobius send out after artillery (led by Isurd and Colony Lambda) knock them out of the sky. Ideally, all the heroes would be there, but if that's too ambitious, let's narrow it down to Zeon and Juniper (if you've finished "Crusading for Taters") and Teach and Ashera (if you've finished "Festival of War"), to signify that the back-of-the-line support and the front-line operations of the kingdoms have effectively been unified for this one big operation. It doesn't even have to change anything about the ending, I don't mean this to be like Galactic Readiness in ME3 because that's not the point of the Aionios Colony Mutual Aid Network, it would just be a nice symbolic addition.

... I, uh. I may have thought about this quite a lot. Can you tell I've thought about this quite a lot? |'DDD The ending we got just feels like the ending we would have got if we did none of the coalition-building mutual aid stuff, and I can't help imagining what it would be like if the Heroes were allowed to band together the way the main six did, getting over their mutual apprehension to see the humanity of their former enemies.

Also, I think you're right that nobody really gets favoured by the ending, and Noah being suddenly so strongly in the focus doesn't really make his arc... any more satisfying or coherent. For example, I think Crys is one of the most mishandled elements of his story, something that could have potentially been plot-defining for Noah, but it's kind of just dealt with as a consequence of getting to deal with the Keves Castle still not being freed, and needing to get that out of the way so the heroes don't have to fight a two-front war. Mio's new powers never being showcased in any way has the same effect (I still firmly believe that the plan was at some point to make Noah capable of breaking Flame Clocks, and Mio capable of freeing people from the term system). There feels like there's just content missing, and we're getting a weird truncated summary of "all the things that went on" while they were doing the preparations for the final attack, rather than seeing the preparations themselves.

The Moebius themselves seemingly not feeling threatened at all and not feeling any motivation to defend themselves also speaks to this, you're dead-on about that. Like, I straight-up don't know what to make of the fact that some Moebius are significantly older than others, clearly, is the idea there that they're Citizens like Shania? Do Moebius age? Why is the triumvirate of X, Y and Z so completely disinterested in the people they have managing the war for them suddenly dropping off? It's... not well-written, it just drops a lot of elements that are introduced early on in a way that speaks to them getting a mandate to wrap that shit up, either because they didn't want to make any more map to explore or because they didn't want there to be any significant plot points that required backtracking, maybe to commit more of the unique locations in the game for sidequests.

Re: (Lmao, god. A whole second essay)

Date: 2023-07-17 04:40 pm (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

(lmao. I decided to deal with the mental dissonance byelecting to think that if they're not required for a mission, they weren't there. IIRC I also had him along for the batshit chain attack skill he has, but the plot would simply be too much of a mess if any of the heroes besides Riku and Manana went missing for an entire month like that)

You might be right about the plot losing in a sense of urgency if the term limit was removed, but a) that could have been easily addressed by making X and Y way more active, and starting an all-out war with the Moebius firing off Annihilators and accelerating the production of soldiers a la Miyabi, Cammuravi, in an attempt to reset the playing field b/c if they just kill everyone sufficiently uppity,things will calm back down and b) I... Already kinda felt like the tension regarding the term limit ran out after chapter six >>); Even if we assume Mio was _the oldest amongst all the characters, by the time the eclipse was over, a bunch of them were also tent-term and would have logically been a few weeks at most away from Homecoming.

Honestly, what I really would have wanted was a Xeno 1 style hard line of no return that completely locks you out of doing the Affinity quests for Heroes who died during the time the gang was in prison, like how you could miss out on a bunch of quests in Alcamoth b/c the quest givers get Telethia'd, with a secondary way (perhaps Z's lab in Camp Omega) to raise the level cap for their classes?

Would it be sadistic? Yes. Am I probably gonna incorporate it into a fic for funsies regardless? hehehehehehe

Re: (This is gonna be a wholeass essay lmao)

Date: 2023-07-16 04:08 pm (UTC)From: [personal profile] yvannairie
yvannairie: :3 (Default)

Also, I wanted to split talking about Torna Org and Blade's rights to a different comment because oh boy I have a lot of feelings about Blade Personhood and I think Xenoblade 3 making all Agnians part Blade was... well, on the one hand it was pretty much the only way to deal with how the lore around Blades was set up, and I'm glad they didn't just completely abandon the streak of considering Blade personhood a thing, but at the same time... in the lore... Blades are literally self-aware computer programs, and I don't think Monosoft realised that they wrote a story about AI rights, because Blades are also supposed to be an angel allegory, making flesh eaters a fallen angel allegory.

Like... going full geth and granting every Blade a full ability to self-determine? Probably the best way to address the fact that even in-game it's not clear whether or not and to what degree any individual Blade is capable of self-determination. The fact that their personalities do not stay consistent between when various Drivers use them points to Blades like Jin, Brighid, Pandoria and the Torna flesh eaters who are fully self-aware being in the minority, especially since we don't know if forcing a Blade to become a flesh eater forcibly causes them to become self-aware, also. It makes sense for older, more unique Blades, to have developed stronger personalities, but how that relates to them developing self-awareness rather than following their programming to gather, refine and reproduce data is very unclear, and further obscured by the Blades most fervently discussing their right to self-determine being, like... the elite of the elite.

It's just all really messy, the most charitable interpretation is that since every Blade has the potential to grow into a Jin or a Nia, they all should be granted the individual rights to foster the ability to grow. This would also be consistent with the themes of... I guess mentorship? I don't want to say parenthood because I don't think the majority of Blade-Driver relationship make sense interpreted through that lens, but the implication clearly is that Blades grow into the versions of themselves through continued influence from their Drivers over the various, and by extension not all Blades are or want to exist independent of Drivers. Because, y'know. They're angels. They're servants of God meant to guide and assist humanity and also be the armies that God does battle with.

All in all I want to say I also think Torna Org was wasted, everything around them was incoherent, their plans seemed to pivot on a whim and they also seemed to have no respect for the personhood of their fellow Blades... while at the same time making perfect sense in their initial professed goals which weren't followed up on because Monosoft couldn't stand our heroes actually being wrong about anything ever >_>)

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